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Francesca Rice
Games artist specialising in prop and character design
Ro-Brawl
This was a game created while competing in Brains Eden 2019. Originally there was only supposed to be one level, but as we all rapidly worked, a second level was possible.​
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2-4 player free for all
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Balls create momentum that knock players back
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Aim is to push players into wall and lower their health
The team consisted of one artist (myself), three designers and one programmer. The game was made in Unity and Maya and Substance were used to create the assets.​
As I was the only artist all props were made by myself, including the main charactrers.
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